SUMMARY
Role
UI/HUD Design
Intention (SMART Goal)
By Jan. 13, as UI/HUD, I will have evidence of Good UI by following UI tutorials for session 3.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
https://medium.com/super-jump/how-elden-ring-ignores-20-years-of-open-world-design-fcc035172fdb
Training Source(s)
Project Timeline
Proposed Budget
€6,000,000,000
Evidence of Team Planning and Decisions
https://trello.com/b/KyD3laqI/game-1st-team-2-session-3-work
PRODUCTION – ACTION
The (FILM, SOUND, or GAME Creation)
Can’t show, Itch was buggin.
Skills Commentary
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Working (Communication & Collaboration)
I communicated with my team to work on audio and helped with problems.
Reactions to the Final Version
We were told that we should have the game ready to show next time by a reviewer named Jessica.
Self-Evaluation of Final Version
We didn’t get that far, we should have made a simple version first.
Grammar and Spelling
I used my mind.
Editor
Treybeon H.